Game Dev
Godot 4.6
YAKO / 夜行
YAKO is a PS1-style walking game. A girl who ran away from home walks a midnight Japanese street, and the night tells her story.
About the Game
A nameless high-school girl has been gone for at least two days. Her phone has no credit left. She walks.
Engine: Godot 4.6 (Forward+, Jolt Physics) · Look: PSX-era low-poly, 320×240 with dithering and vertex snap · Gameplay: first-person exploration + small NPC encounters. No jumping, no combat.
Aimed at a space in the Taylor's Mental Wellness Campaign, October 2026.
Project Notes
Project Notes
How YAKO works: story, structure, PSX shaders, night atmosphere, cigarette loop, NPC & duck systems.
Read NotesDevelopment Log
Dated record of what got built and when, always keep the newest at the top.
Open LogMedia
Click any image to enlarge. Download the full build above.